#ifndef H_UTILITY
#define H_UTILITY
#include "precompiled.h"
#include "engineheader.h"
namespace weo
{
    namespace engine
    {
        namespace utility
        {
            class Utility
            {
            public:
                static std::string toString(const std::string key, const float value);

                static bool ParseExtItems(const std::string filename);
                static bool CreateExtItems(const std::string filename);
                template<typename T>
                static std::string toRichText(const T& value);
            };
        };
    };
};
#endif